I'm interested in traditional cel drawn (frame by frame) animation. This can be done the old fashioned way, with pencil, paper and a scanner or camera, however I wanted to find which are the best programs to use for digital cel drawing (i.e. with the use of a Graphics tablet)
Adobe photoshop and After effects have the capabilities to animate in 2D, however I've found achieving beautiful line animation is more complex or confusing.
I researched animators and the programs they use. I came across this animation studio. I love their chosen style, with the combined 3D environment and hand drawn animation. (Link below)
http://fates.com/
On their studios website, a page is dedicated to the software they use to create these stunning animations
http://fates.com/retas/
http://www.celsys.co.jp/en/products/retas/index.html
This program is a popular choice, according to this site and others, for traditional animators and Manga artists! When I wrote to the Studio about it they could offer student licenses for the use of this program. So far I have not been able to find a working home license to buy online.
Monday, 10 December 2012
Time zoo entrance
One of the most symbolic and important scenes of this film, will be the Time zoo entrance. This part is the first indication of what the film, or 'place' is about.
Looked at working cogs and clockwork for this.
I built this scene in Autodesk Maya. I was hoping to intergrate a few mediums together to create this animation (i.e. Maya, Photoshop, After Effects etc.)
I experimented from here, with various different lighting effects.

Yellow brick lighting - I found this lighting came up too 'flat' looking, not very appealing





'Green brick' This is better than the first - the cogs are still too flat- don't stand out from brick wall.
One light has been removed. The lighting here is not symmetrical, however this creates a 'Hitchcock' style lighting effect - deep contrast - cogs are more visible this way
No coloured light, keeps with the 'desolate' aesthetic of the film.
This 'horror' lighting is my favourite so far.
In the end however, I decided a day light type of lighting was needed for the animation. The characters will be more visible against the backgrounds, also the looming shadow of the dark cloud behind them will be more obvious this way - higher contrast.
below is the starting sequence, using 'day light', using Autodesk Maya, Adobe Photoshop and Premiere Pro
I built this scene in Autodesk Maya. I was hoping to intergrate a few mediums together to create this animation (i.e. Maya, Photoshop, After Effects etc.)
I experimented from here, with various different lighting effects.

Yellow brick lighting - I found this lighting came up too 'flat' looking, not very appealing





'Green brick' This is better than the first - the cogs are still too flat- don't stand out from brick wall.
One light has been removed. The lighting here is not symmetrical, however this creates a 'Hitchcock' style lighting effect - deep contrast - cogs are more visible this way
No coloured light, keeps with the 'desolate' aesthetic of the film.
This 'horror' lighting is my favourite so far.
In the end however, I decided a day light type of lighting was needed for the animation. The characters will be more visible against the backgrounds, also the looming shadow of the dark cloud behind them will be more obvious this way - higher contrast.
below is the starting sequence, using 'day light', using Autodesk Maya, Adobe Photoshop and Premiere Pro
Creating Storms
I started thinking of alternative ways of representing time - came up with the idea of a sand storm, fitting with a 'sands of time' or hourglass theme.
http://blog.mediastation.co.uk/2010/11/learn-how-to-create-a-distant-sandstorm-effect-in-adobe-after-effects/
Can use cloud effect for sand storms and thunder storms:
http://www.tutorialwiz.com/realistic_clouds
Making your own brushes to use in Photoshop:
http://www.photoshopessentials.com/basics/photoshop-brushes/make-brushes/
Can use cloud effect for sand storms and thunder storms:
http://www.tutorialwiz.com/realistic_clouds
Making your own brushes to use in Photoshop:
http://www.photoshopessentials.com/basics/photoshop-brushes/make-brushes/
Thursday, 6 December 2012
Hall of Bars


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