This was an extremely useful and enlightening discussion. Though his practice is within 3D, his advice was more general and can be applied in any visual practice.
"Light and illumination are inseparable components of form, space and light" (Le Corbusier - Essential CG lighting techniques for 3DS MAX, page 1, Darren Brooker)
"Lots of students focus on realistic lighting..by adding character, style this will make it interesting..." Pixar
thought:
As an artist I have heard this said often, Draftsmanship and technical drawing skills are useful to any artist, but audiences respond to art work that is visually interesting. Photo's can pick out detail and realism, art is to make the real more fantastic! I've always felt art is a representation of how the artist see's this world. The way we see things is affected by many things, not just by whats in front us (e.g. their mood, life experiences and what they appreciate)
When adding light into your work, its important, whichever medium you choose (3D, 2D, paintings etc.) to analyse ALL light sources. (indoor lights, lamps, flame etc.)
Studies on the different types of lighting and its effect on audiences and the story or message being portrayed in the visual work.
Case study -Pirates of the carribean
During the workshop with Isaac, I noted a particular comment he made, regarding the use of lighting, which was:
Your audience will notice when a film/scene is not lit well, though it looks correct, the audience may 'question' it, as they will understand that something is missing.
I remembered this comment particularly as this made sense, as I (as a member of the audience) have experienced this before. As a pre production artist, whilst watching films I will always Analyze each scene in its composition, form etc. However, I understand the use of lighting, until now I had never fully understood the power this truly has to communicate a scene to the audience. Light is the only way we are able to see things, therefore this makes perfect sense that the use of light should be considered as 'part' of the scene (what describes the scene).
As an example, to demonstrate this point, I will look at two films from the Prates of the Carribean franchise, 'Curse of the Black Pearl' and the latest 'On Stranger Tides'.
I had noticed the lighting and how it had been very cleverly designed and used in the 'curse of the black pearl', creating a dramatic atmosphere in the film.
I noted a particular effect, where the light had been designed in such a way, so the shadows were used to only reveal what part of the face you are intended to see.
Below are stills from the film to show the effect. I also made a quick sketch as an example of how I would storyboard this image. The light seems quite deliberately used here to focus the audiences attention.
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| The light through the prison bars, illuminates the characters eyes when he is listening. The shadow across his mouth indicates he is silent. |
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| When he speaks the light illuminates his mouth as well. |
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| Here his whole face is illuminated as he pushes his face close to the bars, to show this as an intense moment! |
Compared to the latest edition of the series, 'on stranger tides'. I watched this and I noticed something did not make the film the same quality as the first had been. It was in the workshop that I realized this.
The lighting in this film is fairly basic, making the scenes seems 'flat'. The composition, characters and set design were all of the same standard as the rest of the series, however the lack of design and clever usage of lighting (for me) unfortunately let this film down, making it less impressive.
A couple of points to note from this study:
- Lighting can add depth to a scene.
- It can be used to focus the audiences attention to a specific area/character/feature etc.


















































