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| Concept for the first level, where we learn more about Stitch, her abilities and her personality! |
An important aspect to any game design design document is the conceptual art, giving the producers and animators a visual reference for how the final game and animations would look, including lighting, colour, composition and mood!
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| Stitch just can't lose Shadow, no matter how hard she tries! |
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| Stitch meets a dog! Another start for a level in the game |
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| Mason the dark Wizard casts a spell! Final battle at the end of the game! |




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