Wednesday, 15 May 2013

Concept art


Concept for the first level, where we learn more about Stitch, her abilities and her personality!

 An important aspect to any game design design document is the conceptual art, giving the producers and animators a visual reference for how the final game and animations would look, including lighting, colour, composition and mood!

Stitch just can't lose Shadow, no matter how hard she tries!


Stitch meets a dog! Another start for a level in the game

Mason the dark Wizard casts a spell! Final battle at the end of the game!

No comments:

Post a Comment