Clearly Maya is a massive programme. Already I've been pulling my hair out trying to grasp even the simplest tasks here. Using the VTC website and youtube for online tutorials has helped me get to grips with the basic tools and controls of Maya (e.g. moving, rotating and scaling objects).
So I understand a little now of how to create basic models and apply textures. But when it comes to animating to create a domino effect I found this site was the most helpful.
The site also contains this video. It explains how to create the objects and apply the dynamics to them so that they can interact in the virtual space as real objects.
To start off I created a simple flat surface using the polygon tool and assigned a wooden texture for the surface. I now have my surface for the action to take place!
Next I once again use the polygon tool to create a small domino.
Using the dynamics menu we can give the objects some qualities that will cause them to react together in an animation! First the table needs to be solid, but resist any other objects. For this I assign a 'passive rigid body' to the table.
Next the domino wants to sit on the table but it will react to the objects around it. So I assign 'active rigid body' and also assign a gravity field to it. When the dominoes are lined up then pushed, this should cause the dominoes to drop!
The domino must be placed close to the tables surface, but not actually touch it. This is important when applying rigid bodies and fields. Place it too close and dominoes could start falling through the table!
This short review explains a little about the use of dynamics within Autodesk Maya 2011.
Then duplicate and line up!
Next I create a ramp for the a ball to roll down and knock the dominoes. First a simple polygon is created to make bar. Its aligned so it points down towards the dominoes. Then duplicate and set up alongside the first half of the ramp. Select the two parts and create 'passive rigid body'.

Next we need a ball to go down the ramp and knock the dominoes over. This is placed at the top of the ramp so that it is just above it, but not touching. Then we can apply 'active rigid body' and 'gravity' to the ball.

I should now be able to see this as an animation. First, the count at the bottom right needs to be set so that it plays enough frames to see the entire animation.
Now we can see it in action!
But there is a problem. The ball simply bounces straight through the duplicated dominoes, only hitting the original domino. It seems the dynamics of the object wont copy for each duplicate and trying to add the dynamics again seems to not work either. So only option now is go back and create the dominoes again and apply the dynamics to them collectively! A template of the domino,without dynamics, can be kept on the side of the work area in case another duplicate is needed.
The dynamics are a great feature in Maya. So I will be looking more into this once the scene is set!




















