For the final battle we thought the intro to the boss should indicate that this scene is significant. We thought this was the most effective way.
When filming the last battle scene we encountered some problems with the camera. So we came in the next day to finish. However, we found we couldn't line up the camera exactly the same way as before. So instead we added a pause screen to break up the transition of the camera set up.
To do this we used lighting effects with coloured difusing paper. In the same way we accented the characters actions (attack), to create the effect of flashing lights.
This was also our first attempt at incorporating pixilation.
We thought this first test was a bit fast in places. Some of the spacing was to large between frames so we did the test again, but moving much slower to create a smoother animation

